# Structure Outcome

The structure outcome places a feature in the world.

<pre class="language-json"><code class="lang-json"><strong>{
</strong>  "type": "lucky:structure",
  "structure": "minecraft:bastion_remnant"
}
</code></pre>

This outcome will generate a bastion remnant in the world.

**Note: Many structures have hardcoded y-values. Bastion Remnants always generate at y=33. Ancient Cities always generate at y=-51.**


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