Flora & Fauna Changelog
Version 0.2.0 Initial release
Version 0.2.1 Fences, Fence Gates, Walls, and Panes are now snow-loggable Fixed crash on servers related to Seasons
Version 0.2.2 Fixed wrong Duck wing pivot point Fixed some Duck subtitles saying Chicken Fixed baby Ducks drowning while swimming
Version 0.2.3 Fix Baby ducks spinning until parent moves Fix rivers all having the same groundcover Add recipes for Hollow Logs to Planks Fix seasons saving over game sessions Fix block break particles not tinted by seasons Slightly reduce height of oak trees
Version 0.2.4 Fix doSeasonCycle gamerule has no translation
Version 0.2.5 Fix clients connecting to servers
Version 0.2.7 Hollow Logs can now be climbed inside if placed vertically Fix a capitalization error with /season command Fix wrong tinted block break particles in unaffected biomes
Version 0.2.8 Add leaves to fallen trees Fix moss/leaves being applied per-log position, rather than per offset position
Version 0.2.9 Desert/Plains changes Spawn modifications to other biomes Fix missing gamerule translation
Version 0.3.0 Rewrote season cycle system, massively improving it and fixing bugs Add preserveTime option to /season command Season system now only runs in the Overworld Fix season changing at the start of transition internally Fix seasons break biome blend in Vanilla Shorten long load times due to Wall VoxelShape creation Fix Walls Shape creation working with Architect's Assembly Fix cannot enter hollow logs on server Fix season tint not working on servers
Version 0.3.1 Remove wall snowlogging for now, finally allowing servers to work correctly
Version 0.3.2 Fix climbing inside of single hollow logs Fix first chunks loaded are tinted black due to seasons
Version 0.3.3 Fix plains flowers not stacked randomly
Version 0.3.4 Add missing block loot tables
Version 0.3.5 Add stackable vanilla plant block loot tables
Version 0.3.6 Fix entering hollow logs from the east Dont check hollow log collision on client Fix hollow log collision shapes
Version 0.3.7 Slight reduction in fallen tree frequency
Version 0.3.8 Separate season tint between foliage and grass Autumn season now tints foliage varied colors Optimized tree branch generation Fix tree branches generating next to each other Decrease max length of fallen trees Increase frequency of bushes in Jungles Fix hollow logs not craftable into planks Fix seasons not affecting birch/spruce colors with Sodium
Version 0.3.9 Moss can no longer be placed like lichen Sleeping now speeds up seasons Improve moss decorator Reduce size of Jungle Podzol Fix moss carpets not dropping Fix able to climb vertically separated hollow logs
Version 0.4.0 Fix regular snow generating underneath trees Re-add ore generation to biomes Finish modifications to generic biomes (mountains, beaches, oceans)
Version 0.4.1 Hotfix for world loading Add clay patches to ocean biomes
Version 0.4.2 Add stacked flowers to meadow Improve season packets
Version 0.5.0 Change Season data name to "gbw_seasons" Add amethyst geodes back to Deep Dark Remove Drowned from Rivers
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