Flora & Fauna Changelog

Version 0.2.0 Initial release

Version 0.2.1 Fences, Fence Gates, Walls, and Panes are now snow-loggable Fixed crash on servers related to Seasons

Version 0.2.2 Fixed wrong Duck wing pivot point Fixed some Duck subtitles saying Chicken Fixed baby Ducks drowning while swimming

Version 0.2.3 Fix Baby ducks spinning until parent moves Fix rivers all having the same groundcover Add recipes for Hollow Logs to Planks Fix seasons saving over game sessions Fix block break particles not tinted by seasons Slightly reduce height of oak trees

Version 0.2.4 Fix doSeasonCycle gamerule has no translation

Version 0.2.5 Fix clients connecting to servers

Version 0.2.7 Hollow Logs can now be climbed inside if placed vertically Fix a capitalization error with /season command Fix wrong tinted block break particles in unaffected biomes

Version 0.2.8 Add leaves to fallen trees Fix moss/leaves being applied per-log position, rather than per offset position

Version 0.2.9 Desert/Plains changes Spawn modifications to other biomes Fix missing gamerule translation

Version 0.3.0 Rewrote season cycle system, massively improving it and fixing bugs Add preserveTime option to /season command Season system now only runs in the Overworld Fix season changing at the start of transition internally Fix seasons break biome blend in Vanilla Shorten long load times due to Wall VoxelShape creation Fix Walls Shape creation working with Architect's Assembly Fix cannot enter hollow logs on server Fix season tint not working on servers

Version 0.3.1 Remove wall snowlogging for now, finally allowing servers to work correctly

Version 0.3.2 Fix climbing inside of single hollow logs Fix first chunks loaded are tinted black due to seasons

Version 0.3.3 Fix plains flowers not stacked randomly

Version 0.3.4 Add missing block loot tables

Version 0.3.5 Add stackable vanilla plant block loot tables

Version 0.3.6 Fix entering hollow logs from the east Dont check hollow log collision on client Fix hollow log collision shapes

Version 0.3.7 Slight reduction in fallen tree frequency

Version 0.3.8 Separate season tint between foliage and grass Autumn season now tints foliage varied colors Optimized tree branch generation Fix tree branches generating next to each other Decrease max length of fallen trees Increase frequency of bushes in Jungles Fix hollow logs not craftable into planks Fix seasons not affecting birch/spruce colors with Sodium

Version 0.3.9 Moss can no longer be placed like lichen Sleeping now speeds up seasons Improve moss decorator Reduce size of Jungle Podzol Fix moss carpets not dropping Fix able to climb vertically separated hollow logs

Version 0.4.0 Fix regular snow generating underneath trees Re-add ore generation to biomes Finish modifications to generic biomes (mountains, beaches, oceans)

Version 0.4.1 Hotfix for world loading Add clay patches to ocean biomes

Version 0.4.2 Add stacked flowers to meadow Improve season packets

Version 0.5.0 Change Season data name to "gbw_seasons" Add amethyst geodes back to Deep Dark Remove Drowned from Rivers

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