# Item Variants

Item variants are a new tooltip field used by similar items to group them together & shorten long item names.

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## List of Variants

|             |   |   |
| ----------- | - | - |
| baked       |   |   |
| black       |   |   |
| blue        |   |   |
| brown       |   |   |
| chipped     |   |   |
| chiseled    |   |   |
| coarse      |   |   |
| cooked      |   |   |
| cracked     |   |   |
| cut         |   |   |
| cyan        |   |   |
| damaged     |   |   |
| dead        |   |   |
| deepslate   |   |   |
| dried       |   |   |
| enchanted   |   |   |
| exposed     |   |   |
| flowering   |   |   |
| gray        |   |   |
| green       |   |   |
| large       |   |   |
| light\_blue |   |   |
| light\_gray |   |   |
| lime        |   |   |
| magenta     |   |   |
| medium      |   |   |
| mosaic      |   |   |
| mossy       |   |   |
| ochre       |   |   |
| orange      |   |   |
| oxidized    |   |   |
| pearlescent |   |   |
| pink        |   |   |
| polished    |   |   |
| purple      |   |   |
| raw         |   |   |
| red         |   |   |
| small       |   |   |
| smooth      |   |   |
| stripped    |   |   |
| verdant     |   |   |
| weathered   |   |   |
| white       |   |   |
| yelloyellow |   |   |

## Item Variant Definition

The JSON definition for variants is the same as tags:

```json
{
  "values": [
    "minecraft:dried_kelp",
    "minecraft:dried_kelp_block"
  ]
}
```

Files are placed in assets/\[namespace]/variants/

If adding a new variant type, the system will expect a translation for that variant:

* variant.item.dried

When an item is listed inside a variant definition, it's backend translation key will expect a .variant suffix appended to it:

* block.minecraft.dried\_kelp\_block -> block.minecraft.dried\_kelp\_block.variant

The variant system adds the translated variant key to the item's tooltip, under the name. It is expected that the item's variant translation simply removes the variant's name from it.

* Dried Kelp Block -> Kelp Block
