# Forest

Forest biomes have had a few changes made:

* Oak trees are generally slightly taller, always with at least a 2 block height gap underneath their canopy.
* All trees generate in a randomized noise-based randomized pattern. This results in actual [clearings ](/great-big-world/miscellaneous/world.md#clearings)in Forest biomes.
* Tall & Short Grass generate much more frequently, giving Forests a much more grown look. Tall Grass generates much more frequently in clearings.


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